JaydeRecords

Label · Signing · Releases

The deal
includes
the room.

Most label deals hand you money and a deadline. This one hands you a producer who stays across the whole record, a design team briefed while it is still being made, and as many attempts at the difficult part as the difficult part needs.

Send us your music
A player's hands working a chord high on the fretboard, lit from the ceiling of the live room.
Writing Working a part out before the take

01 — What is actually in it

Five things you would otherwise have to assemble yourself.

01

Room time, not a room rate

You work to the schedule rather than the clock. A part that needs eleven attempts gets eleven attempts, because nobody is watching a meter. It is the largest single difference between a signed record and a self-funded one, and it stays invisible until you have made both.

02

A producer who stays

One person runs pre-production, tracking and the mix. They know why the second verse is quieter, so it stays quieter — rather than being flattened by someone who arrived at the mix with no idea it was deliberate.

03

Artwork made alongside the record

The cover is briefed during tracking, not three days before release. The designer has heard the rough mixes and can hear them again whenever they like. It is the difference between artwork that fits the record and artwork that happened to be available.

04

A release plan with dates on it

Delivery deadlines, distribution, artwork specs, the vertical cuts, the pitch window — written down and agreed before the first single. Release week should be executing a plan, not inventing one at eleven at night.

05

Terms in writing, before you commit

Splits, ownership, term length and how you leave. On paper, in plain language, read by your own lawyer before anyone signs anything. We would rather lose you at this stage than have that conversation in two years.

02 — Development

The room is the development deal.

Most artists do not need a bigger advance. They need somewhere to be bad in private for long enough to get good.

Stage 01

Pre-production

Two to six sessions

Before anything is recorded properly the song gets taken apart. Tempo, key, structure, which section is carrying it and which is padding. Most songs lose a section here and improve for it.

Everything is captured rough so you can live with it for a week and come back with an opinion. Nothing is precious yet, which is exactly why this is the cheapest place to change your mind.

A guitarist seated at the desk working through a part, screen and monitors in front of them.

Stage 02

Tracking

Room A, isolation window

Guitars go direct into the Fractal Axe-Fx III, so the performance is captured clean and the amp, cabinet and room stay decisions you can still change at the mix. No re-booking the room because the tone turned out wrong.

Keys and programming happen at the same desk. Vocals go to the treated corner behind the isolation window, so a take can be watched from the chair without talkback lag.

Microphone on a desk stand next to a backlit mechanical keyboard and the session screen.

Stage 03

Mix and identity

Runs in parallel

While the record is being mixed the visual side starts: cover direction, single art, the poster, the vertical cuts. You approve a look and a mix inside the same fortnight rather than months apart.

Revisions arrive in numbered rounds, so nobody has to guess how many passes are left.

The studio workstation under the desk, its cooling fans lit, seen through a glass side panel.

Stage 04

Release

Distribution and campaign

Masters delivered to spec, metadata and credits filled in properly, artwork sized for every platform that insists on something different, and a schedule saying what goes out on which day.

After release we keep going for an agreed window instead of moving on the following Monday. The length of that window is written into the plan before it starts.

The empty live room at the end of a session, desk and monitors lit, chair pushed back.

03 — What we ask for

Honesty about where the song actually is.

Not a finished demo. Not a press kit. A recording clear enough that the song is audible underneath it, and a straight answer about how much of it exists. A verse and a chorus is a real starting point; dressing it up as more costs everyone the first two sessions.

04 — What you keep

Your name on it, and the door.

Every term is written down and explained before signature, including the exit. If what we offer is not right for you, take the demo elsewhere and tell us why. That is a better outcome for both of us than a bad five-year agreement neither side wanted to reopen.

05 — Submissions

Send the rough one.

A voice memo is enough. A phone recording of a rehearsal is enough. We are listening for the song — the recording is the part we are for.

Tell us what it is, roughly when you wrote it, and what you think is wrong with it. That last one tells us more than anything else in the email.

Submit a demo