JaydeRecords

Marketing · Creative studio

The record is
half of it.

A release is a mix, a cover, a poster, six vertical cuts and a week of scheduling. Most artists get the first one handled properly and improvise the rest. We treat the other five as part of the record — because to everyone outside the studio, they are the record.

Start a campaign
Close frame of a guitar body and a player's patterned sleeve, shot in the live room for campaign use.
Stills Shot in the room, during the session

01 — What we make

Everything a release needs that is not the audio.

01

Cover and single art

The square that has to survive at forty pixels in a playlist and a metre wide on a wall. Designed against the mix and checked at thumbnail size first, because that is the size almost everyone will meet it at.

02

Gig and tour posters

Print and digital, sized for the venue's requirements and for the feed. Typography-led, with a hierarchy that survives being reposted at low quality by six other accounts.

03

Vertical cuts

Short edits from session footage and performance stills, captioned properly, cut to the part of the song that works out of context — rarely the part the artist expects.

04

Session photography

Stills captured while the record is being made rather than staged afterwards. Every photograph on this site came out of a working session, which is why nobody in them is looking at the camera.

05

Release-week scheduling

What goes out, where, on which day, and who presses the button. Written before the single is delivered, so release week is execution rather than adrenaline.

06

Brand work beyond music

Identity, packaging, editorial layout and campaign design for clients outside the label. The same team, the same standard, briefed the same way.

02 — How it runs

Briefed early, so nothing is made in a hurry.

01

Brief while the record is still open

The design brief is written during tracking, not after the master is signed off. The designer hears the rough mixes as they arrive, so the cover grows alongside the record instead of being reverse-engineered from it in a week.

02

Shoot inside the session

Stills and footage come out of real sessions. It costs nothing extra, it needs no separate day, and the results avoid the particular deadness of a shoot arranged to look like work.

03

One approval pass, numbered

You see directions, pick one, and give notes in a single collected round. Numbered revisions mean everyone knows how many passes remain, which is the only thing that stops a cover being redesigned four times in the last fortnight.

04

Delivered as a kit

Every crop, every size, every platform's slightly different requirement, named clearly and delivered in one folder. Plus the dated schedule, so the assets and the plan arrive together.

03 — The visual language

Photography graded to one recipe, so a release reads as one object.

A guitarist mid-take at the desk, framed for use as campaign artwork.
Plate 01 Performance still, session capture
Detail of a hand across the strings above the pickups of an electric guitar.
Plate 02 Detail, for crops and covers
Microphone and rack processor lit by the screen at the desk.
Plate 03 Object still, for grid and stories
The listening couch against the treated wall of the live room.
Plate 04 Room still, for context frames
Close frame of a guitar body and a patterned sleeve, shot during a session.
Plate 05 Texture frame, for backgrounds and crops

04 — Working with us

Label artists get this included. Everyone else can book it on its own.

If you are signed, the creative work is part of the deal. If you are releasing independently, or you are a brand with nothing to do with music, the same team takes the brief on its own terms and quotes per project.

Send the record, the date and what you need by it. We will tell you what is realistic in the time available.

Start a campaign